In "Video Game Rage," the author claims that it is the competitiveness of gaming that causes players to become angry.
Which piece of evidence is most relevant to support the author's claim?
The author cites Marc Nascimento's observations during "fight nights" at his store that some people get very angry when they lose a video game fight.
The author presents several facts about the positive consequences of playing video games, which can offer people an opportunity to socialize and form communities as long as they remain calm while playing.
The author cites a member of the Learning Games Initiative who states that people get angry playing video games because the games are designed to be unwinnable.
The author presents the results of a Brock University experiment in which those who played the highly competitive games behaved more aggressively.
Answers: 1
English, 21.06.2019 22:40, gchippewa81
How does thoreau defend his approach in the second paragraph of "economy" inwalden? -he uses the word "t" because he feels it sounds more interesting-he does not use first-person point of view because his is a fictional account-he uses first-person point of view to get his readers' attention-he uses the word "t" for the sake of sincerity and honesty.
Answers: 2
English, 22.06.2019 05:50, kkmonsterhigh18
To choose a good persuasive essay topic, begin with a big idea, narrow it down, and a. then narrow it down more; it is impossible to have a topic that is too narrow. b. do some research to see what you should write about c. specify-ask a question you want answered in your argument
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English, 22.06.2019 10:20, mathisfun568
In the context of literature, what is the meaning of word choice
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In "Video Game Rage," the author claims that it is the competitiveness of gaming that causes players...
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