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Computers and Technology, 19.01.2021 21:10 Coscutt

1. If, as a developer, you have no publisher to handle marketing and can't afford to hire one, what strategies would you use to inform gamers about your game release (name at least TWO strategies)? Which of those strategies do you think is most useful for reaching a wide number of people? Which one is best for getting "positive" buzz about your game?

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