Arestaurant gives out a scratch-off card to every customer. the probability that a customer will win a prize from a scratch-off card is 25%. design and conduct a simulation using random numbers to find the experimental probability that a customer will need more than 3 cards in order to win a prize. justify the model for your simulation, and conduct at least 10 trials.
There is a spinner with 14 equal areas, numbered 1 through 14. if the spinner is spun one time, what is the probability that the result is a multiple of 2 or a multiple of 5?
Li buys supplies so he can make and sell key chains. he begins to make a profit only after he sells 4 key chains. what point on the graph makes the most sense in this situation?