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English, 02.04.2021 21:40 myg21

THIS IS FOR GAME DESIGN, GIVE ME A DECENT ANSWER. Think about a game that you enjoy playing. Use an example from that game to explain a condition-controlled loop. Use an example from the game to explain either a forever loop or a count-controlled loop. Explain how these examples contribute to the player’s experience (remember, useful terms include “mood” and how the four “O’s” create player engagement).

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THIS IS FOR GAME DESIGN, GIVE ME A DECENT ANSWER. Think about a game that you enjoy playing. Use an...

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