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Introduction of ICT advantage of ict

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Computers and Technology, 22.06.2019 11:10, lberman2005p77lfi
The total cost of textbooks for the term was collected from 36 students. create a histogram for this data. $140 $160 $160 $165 $180 $220 $235 $240 $250 $260 $280 $285 $285 $285 $290 $300 $300 $305 $310 $310 $315 $315 $320 $320 $330 $340 $345 $350 $355 $360 $360 $380 $395 $420 $460 $460
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Computers and Technology, 22.06.2019 12:20, crodriguez87
Usually, when we sniff packets, we are only interested certain types of packets. we can do that by setting filters in sniffing. scapy’s filter use the bpf (berkeley packet filter) syntax; you can find the bpf manual from the internet. set the following filters and demonstrate your sniffer program again (each filter should be set separately): (a) capture only the icmp packet. (b) capture any tcp packet that comes from a particular ip and with a destination port number 23. (c) capture packets comes from or to go to a particular subnet. you can pick any subnet, such as 128.230.0.0/16; you should not pick the subnet that your vm is attached to.
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Computers and Technology, 22.06.2019 17:40, lazerlemon500
Write a modular program (no classes yet, just from what you learned last year), that allows two players to play a game of tic-tac-toe. use a two-dimensional char array with 3 rows and 3 columns as the game board. each element of the array should be initialized with an asterisk (*). the program should display the initial board configuration and then start a loop that does the following: allow player 1 to select a location on the board for an x by entering a row and column number. then redisplay the board with an x replacing the * in the chosen location. if there is no winner yet and the board is not yet full, allow player 2 to select a location on the board for an o by entering a row and column number. then redisplay the board with an o replacing the * in the chosen location. the loop should continue until a player has won or a tie has occurred, then display a message indicating who won, or reporting that a tie occurred. player 1 wins when there are three xs in a row, a column, or a diagonal on the game board. player 2 wins when there are three ox in a row, a column, or a diagonal on the game board. a tie occurs when all of the locations on the board are full, but there is no winner. input validation: only allow legal moves to be entered. the row must be 1, 2, or 3. the column must be 1, 2 3. the (row, column) position entered must currently be empty (i. e., still have an asterisk in it).
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Computers and Technology, 22.06.2019 20:10, yqui8767
Assume the existence of a bankaccount class. define a derived class, savingsaccount that contains two instance variables: the first a double, named interestrate, and the second an integer named interesttype. the value of the interesttype variable can be 1 for simple interest and 2 for compound interest. there is also a constructor that accepts two parameters: a double that is used to initialize the interestrate variable, and a string that you may assume will contain either "simple", or "compound", and which should be used to initialize the interesttype variable appropriately. there should also be a pair of functions getinterestrate and getinteresttype that return the values of the corresponding data members (as double and int respectively).
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