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Computers and Technology, 03.02.2022 14:00 douglastheboy
You are designing a simple calculator program for young children to use. Right now, if they do something that the program didn't expect, a message appears that reads, "User input deemed invalid." What changes could you make so that the message would be more suitable for this audience
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Computers and Technology, 23.06.2019 11:00, swelch2010
Describe three characteristics of at-risk drivers. a. b. c. describe three characteristics of safe drivers. a. b. c. describe three driver errors that could cause a collision. a. b. c. how will this information affect you as a driver now and in the future? (2-3 sentences)
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Computers and Technology, 23.06.2019 18:30, aalyssag606
This program should be a short piece of code that prints all of the positive integers from 1 to 100 as described more fully below. the program may contain multiple methods, and if using an oo language, should be contained within a single class or object. the program should be designed so that it begins execution when invoked through whichever mechanism is most common for the implementation language. â–ş print out all positive integers from 1 to 100, inclusive and in order. â–ş print messages to standard output, matching the sample output below. â–ş in the output, state whether the each integer is 'odd' or 'even' in the output. â–ş if the number is divisible by three, instead of stating that the number is odd or even, state that the number is 'divisible by three'. â–ş if the number is divisible by both two and three, instead of saying that the number is odd, even or divisible by three; state that the number is 'divisible by two and three'. â–ş design the logic of the loop to be as efficient as possible, using the minimal number of operations to perform the required logic. sample output the number '1' is odd. the number '2' is even. the number '3' is divisible by three. the number '6' is divisible by two and three.
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Computers and Technology, 25.06.2019 00:30, jayzelgaspar8005
You are to write a series of steps that anyone could follow to solve the following three problems: 1. even odd a. assume that someone tells you a number (an integer number) b. you hear the number and respond with the word even or odd 2. average a. assume that someone tells you between 3 and 5 numeric values. b. you hear the numbers and respond with the average is some number 3. dog or cat a. explain to a child the differences between a dog and a cat. b. your explanation could be used by a child or anyone to distinguish the difference between a dog and a cat
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You are designing a simple calculator program for young children to use. Right now, if they do somet...
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