subject

In this code how many times will it repeat? for(i = 0; i < 8; i++) {forward();}

ansver
Answers: 2

Other questions on the subject: Computers and Technology

image
Computers and Technology, 22.06.2019 16:50, Tyrant4life
Consider a slotted aloha system, where the time slot equals the fixed duration of each packet. assume that there are 4 stations a, b,c, d sharing the medium. (a) stations a, b,c, d receive one packet each from higher layers at times 1.3, 1.5, 2.6,5.7 respectively. show which transmissions take place when, according to the slottedaloha protocol; describe all transmissions until all four packets have been successful. when needed, each station has access to the following sequence of random number, provided by a random number generator and drawn uniformly between 0 and 1: (1) station a draws numbers: 0.31, 0.27, 0.78, 0.9, 0.9, 0.11, 0. (2) station b draws numbers: 0.45, 0.28, 0.11, 0.83, 0.37, 0.22, 0. (3)station c draws numbers: 0.1, 0.2, 0.3, 0.4, 0. (4) station d draws numbers: 0.36, 0.77, 0.9, 0.1, 0.1, 0.1, 0.1, 0. (b) in slotted aloha, a station transmits in each time slot with a given probability. what probabilities would you assign to each of the four stations so as to: (i) maximize the efficiency of the protocol? (ii) maximize fairness among the four stations? (c) will the efficiency increase or decrease if we modify slotted aloha as follows: (i) get rid of slots and allow stations to transmit immediately? (ii) implement carrier sensing? (iii) implement collision detection? (iv) implement collision avoidance?
Answers: 3
image
Computers and Technology, 22.06.2019 17:40, lazerlemon500
Write a modular program (no classes yet, just from what you learned last year), that allows two players to play a game of tic-tac-toe. use a two-dimensional char array with 3 rows and 3 columns as the game board. each element of the array should be initialized with an asterisk (*). the program should display the initial board configuration and then start a loop that does the following: allow player 1 to select a location on the board for an x by entering a row and column number. then redisplay the board with an x replacing the * in the chosen location. if there is no winner yet and the board is not yet full, allow player 2 to select a location on the board for an o by entering a row and column number. then redisplay the board with an o replacing the * in the chosen location. the loop should continue until a player has won or a tie has occurred, then display a message indicating who won, or reporting that a tie occurred. player 1 wins when there are three xs in a row, a column, or a diagonal on the game board. player 2 wins when there are three ox in a row, a column, or a diagonal on the game board. a tie occurs when all of the locations on the board are full, but there is no winner. input validation: only allow legal moves to be entered. the row must be 1, 2, or 3. the column must be 1, 2 3. the (row, column) position entered must currently be empty (i. e., still have an asterisk in it).
Answers: 1
image
Computers and Technology, 22.06.2019 18:30, Liantic8738
List the five on-board vehicle subsystems
Answers: 1
image
Computers and Technology, 23.06.2019 16:30, isaiahhuettnerowgg8d
What is one reason why indoor air pollution has become an increasing problem.
Answers: 1
You know the right answer?
In this code how many times will it repeat? for(i = 0; i < 8; i++) {forward();}...

Questions in other subjects:

Konu
Mathematics, 15.12.2020 03:00
Konu
Mathematics, 15.12.2020 03:00
Konu
Mathematics, 15.12.2020 03:00
Konu
Mathematics, 15.12.2020 03:00
Konu
Mathematics, 15.12.2020 03:00