Computers and Technology, 16.09.2021 14:30 bullockarwen
In non-linear games and procedurally generated games, it can be challenging to use a difficulty ramping mechanics. in these cases, how should difficulty ramping be implemented? 100 points
Answers: 1
Computers and Technology, 22.06.2019 08:00, dustysorrells74
Someone with this coz i don’t really know what i can choose, just pick whatever u want. homework - you need to choose a website that you like or use frequently. you must visit the website and discuss 6 different features/parts/aspects of the website that you think makes it good. (100 words)
Answers: 2
Computers and Technology, 24.06.2019 12:40, kanga06
Match the feature to the network architecture. expensive to set up useful for a small organization easy to track files has a central server inexpensive to set up difficult to track files useful for a large organization does not have a central server client- server network peer-to-peer network
Answers: 3
In non-linear games and procedurally generated games, it can be challenging to use a difficulty ramp...
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