Computers and Technology, 19.02.2021 16:30 annamerryberry1016
Unity defines 3D meshes according to a set of vertices and a set of indices, where the indices define the triangles. An alternative, and perhaps easier to understand scheme, would be to simply list out the 3 vertices of each triangle of the object. Explain how this scheme would normally be much less efficient for common objects, but also under what circumstances it would be more efficient
Answers: 3
Computers and Technology, 21.06.2019 13:30, jessicascott120305
In mmf2, what is the grid? a. a toolbar that lets you open libraries and use the objects in them in your games b. an object that creates the background or other scenery for a game c. a set of vertical and horizontal lines that are usually invisible in the play area d. a set of vertical and horizontal lines that are usually visible in the play area
Answers: 1
Computers and Technology, 22.06.2019 07:00, chuchi24
Robots with telescoping arms are sometimes used to perform tasks (e. g., welding or placing screws) where access may be difficult for other robotic types. during a test run, a robot arm is programmed to extend according to the relationship r = 3 + 0.5cos(4θ) and the arm rotates according to the relationship θ=−π4t2+πt , where r is in feet, θ is in radians, and t is in seconds. use a computer program to plot the path of tip a in x and y coordinates for 0 ≤ t ≤ 4s.
Answers: 2
Computers and Technology, 23.06.2019 06:00, hilarydodard7099
Which statistical function in a spreadsheet you to see how far each number varies, on average, from the average value of the list?
Answers: 2
Computers and Technology, 23.06.2019 08:30, Bradgarner772
Based on your knowledge of a good network, describe what you think is a perfect network would be. what kind of information and resources could users share on this network. what would the network administrator do? what kind of communication would be used?
Answers: 1
Unity defines 3D meshes according to a set of vertices and a set of indices, where the indices defin...
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