Computers and Technology, 21.12.2020 17:20 kiasiab17
Write a method __repr__(self) that returns a string representing an AIPlayer object. This method will override/replace the __repr__ method that is inherited from Player. In addition to indicating which checker the AIPlayer object is using, the returned string should also indicate the player’s tiebreaking strategy and lookahead. For example:
Answers: 3
Computers and Technology, 22.06.2019 14:20, babyrocks7300
Consider a byte-addressable computer with 16mb of main memory, a cache capable of storing a total of 64kb of data and block size of 32 bytes. (a) how many bits in the memory address? (b) how many blocks are in the cache? (c) specify the format of the memory address, including names and sizes, when the cache is: 1. direct-mapped 2. 4-way set associative 3. fully associative
Answers: 2
Computers and Technology, 22.06.2019 19:40, rakanmadi87
Solve the following javafx application: write a javafx application that analyzes a word. the user would type the word in a text field, and the application provides three buttons for the following: - one button, when clicked, displays the length of the word.- another button, when clicked, displays the number of vowels in the word.- another button, when clicked, displays the number of uppercase letters in the word(use the gridpane or hbox and vbox to organize the gui controls).
Answers: 1
Write a method __repr__(self) that returns a string representing an AIPlayer object. This method wil...
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