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Computers and Technology, 15.04.2020 02:03 okme

Create a class named BoardSpace with the following: properties for row and column (represents the indices of the row and column in the board) property for color of space property to represent whether the space is empty or not (true/false) property of type Piece for the Piece that is located in this space constructor that accepts row, column, color in that order and sets these properties – the space should not have a Piece by default (empty) accessors - getRow, getColumn, b, getSpaceColor, isEmpty mutator – setPiece which accepts a Piece and sets the Piece member field and updates the empty property mutator – removePiece which has no parameters and returns the Piece that is on this space, this method must update the Piece and empty member fields toString() method – accepts no parameters, returns a String – should print "" if no Piece on this space or returns the Piece’s toString() value if there is a Piece on this space Download the BoardSpaceTest. java file from Canvas and put this file in the same folder as your GamePieceTests. java file. Read the test cases and then run to test your code.

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Create a class named BoardSpace with the following: properties for row and column (represents the in...

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