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Ais a software program written to change the behavior of a computer or other device on a network, without the permission or knowledge of the user.

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Computers and Technology, 22.06.2019 01:00, labrandonanderson00
Ap practice - performance task response the ap create performance task asks you to write about an abstraction that you developed and wrote into your code. most of the time that means identifying a function or procedure you wrote to "manage complexity" in your program. here is the actual prompt from the create performance task: 2d. capture and paste a program code segment that contains an abstraction you developed individually on your own (marked with a rectangle). this abstraction must integrate mathematical and logical concepts. explain how your abstraction manage the complexity of your program. (must not exceed 200 words) below is a segment of code from an "under the sea" program with a rectangle drawn around a portion of the code identifying an abstraction. imagine that you wrote this and are composing an ap response about how this abstraction manages complexity. (note: ignore the requirement that the abstraction integrate "mathematical and logical concepts" for this practice response. just write about managing complexity). explain how the abstraction marked with the rectangle in the code above manage complexity of this program. write your response here submit
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Computers and Technology, 23.06.2019 14:00, LuvIsRage2
Technician a says that with self-adjusting clutch systems, the release bearing constantly rotates. technician b says that the ball bearing portion of the release bearing should be lubricated with high-temperature grease during routine maintenance. which technician is correct?
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Computers and Technology, 24.06.2019 16:00, kamo90
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Computers and Technology, 24.06.2019 16:50, bella7524
7.23 main lab 7 - online shopping cart background this main lab extends the earlier prep lab "online shopping cart part 1". (you should save this as a separate project from the earlier prep lab). you will create an on-line shopping cart like you might use for your on-line purchases. the goal is to become comfortable with setting up classes and using objects. requirements this lab can be done individually or as pair programming. expanded itemtopurchase class (15 points) extend the itemtopurchase class as follows. we will not do unit testing in this lab so we will not be giving you the names of the member functions. create good ones on your own. create a parameterized constructor to assign item name, item description, item price, and item quantity (default values of "none" for name and description, and 0 for price and quantity). additional public member functions set an item description get an item description print the cost of an item - outputs the item name followed by the quantity, price, and subtotal (see example) print the description of an item - outputs the item name and description (see example) additional private data members a string for the description of the item. example output of the function which prints the cost of an item: bottled water 10 @ $1.50 = $15.00 example output of the function which prints the item description:
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Ais a software program written to change the behavior of a computer or other device on a network, wi...

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