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Arts, 26.11.2021 02:00 khushailawadip9dkn2

Let’s apply some of the concepts of good user interface design by making a simple game in Scratch. This game will feature a main character who needs to collect items to add to their inventory. When the character touches an item, that item should get added to a display list. When all of the items have been added, the game should display the main menu. To see an example, check out this game in Scratch (remember to load it into the preview mode for Scratch 3.0): https://scratch. mit. edu/projects/229104401/ Your game should look different from the example project. Use it only as a reference to get ideas and think about how you could make a better interface in your game. Here is what your game must have: Design a main menu screen that the user will first see. The main menu should explain the object of the game, as well as the mechanics (how to control the sprite’s movements, etc.). It should have a start button that begins the game (consider using the broadcast block to trigger a backdro

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